The Temple, my latest scene recreating a concept art by Quentin Mabille.
Workflow - Assets modeled in Blender, high-polys sculpted in Zbrush, baked and textured in Substance Painter, and scene assembled in UE5 with Lumen.
Huge thanks and shout to
Concept Art from Quentin Mabille - https://www.artstation.com/quentinmabille
Buddhist Statue Model from Diana Liu - https://sketchfab.com/Diana123456
Monk Character Model from Young Norris - https://sketchfab.com/YoungNorris2010