James Brookes
James Brookes
3D Environment Artist - Games/Animation
New York, United States

About

3D Artist specializing in environment art and world-building. I love creating stylized worlds for video games and animated films.
Available for contract and full-time opportunities.

Resume PDF

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Skills

3D ModelingDigital Sculpting3D VisualizationEnvironment ModelingTexturingUV MappingProp DesignVisual DevelopmentWeapon ModelingPBR TexturingCharacter Modeling

Software proficiency

Unreal Engine
Unreal Engine
Unity
Unity
ZBrush
ZBrush
Blender
Blender
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop

Experience

  • 3D Environment Artist & Level Designer at Robosquad Revolution
    Remote
    December 2023 - May 2024

  • 3D Environment Artist at Wildseed Games
    Remote
    November 2022 - June 2023

    Responsible for

    • Creating Visual Development scenes to help define the project's art style.

    • Creating an asset library to improve team level design efficiency and iteration.

    • Creating large architectural structures and set dressing with props.

    • Implementing player feedback to iterate on level designs to create a playable MVP.

  • 3D Environment Artist & Level Designer at Domi Online
    Remote
    June 2022 - November 2022

    Shipped an Alpha release of over 100 players.

    Responsible for

    • Creating environments from grey-box to final polish.

    • Creating modular kits and trim-sheets

    • Optimizing assets for an MMORPG pipeline, including reducing draw calls, creating texture atlases, simplifying shaders

    • Designing and implementing Player and NPC pathing.

    • Mapping out POI’s, enemy camps, and set dressing entire regions.

  • 3D Environment Artist at Freelance 3D Artist
    Remote, United States of America
    January 2021 - Present

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